Tuesday, March 2, 2010

Learning in a Virtual World

Second Life provides countless opportunities for business, education, and socialization all in virtual world. With the use of Virtual Environment Real User Study (Verus) Second Life, one day, could look completely realistic.

Will all of our social interaction one day be done through Second Life or some other form of social media? Although Second Life is extremely convenient in some cases, for example long distance business transactions, but what happens when we depend on it too much?

Some people are already complete addicted to their computers through video games; will everyone be addicted through social media? I do not want to end up like those video gamers (check out the link).

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